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Pablo Rodriguez

Sparks And Lightning

  • Universal experience: “Its exciting to come up with new ideas, isn’t it? Like, one minute you’re having a sandwich, and the next thing you know, a sudden strike of inspiration”
  • Foundation principle: “Every animated feature, show, or short, starts with an idea. It kicks off at the beginning of our pipeline”
  • Fleeting nature: “But an idea, well, it can be a very fleeting thing”
  • Will it hold up for “22 minutes, or 2 hours, or 2 decades?”
  • “Who contributes to an idea, and at what point?”
  • “How do you know if an idea, has the makings of a successful film?”
  • From artistic perspective
  • From business perspective
  • “How does that early spark in your head, become a fully realized film?”
Module Focus

This module maps “the journey of an idea, as it travels through the concept, and pre-production phases of the animation pipeline”

The transformation process involves multiple creative roles:

  • Writers: Transform “a thought in your head, into words on a script”
  • Story artists: Convert “words on a script, into a series of storyboards”
  • Directors, producers, studio executives, legal minds: “All play a part in laying the groundwork, that determines what makes an idea, worth animating”
  • “Pre-existing book”
  • “Re-imagining a series, or a movie that has come before it”

“Animation is a medium that you can really do anything in, so when we decide what projects to do, we really want to take advantage of that”

  • “We want to invest in characters that are relatable”
  • “That we know that the audience will want to grow with, and go on this journey with”
  • Brand new worlds: “Totally imagined place, that you’ve never heard or seen before”
  • Existing world variations: “It could be a take on our existing world”
  • Example: “Hotel Transylvania takes place in the world we know, it’s just around the monsters that we may or may not know inhabit our world”

The Mitchells vs. the Machines

  • Original project “from the writer and director Mike Rianda”
  • “Was just something that was kind of undeniable”
  • Represents original creative work

Hotel Transylvania

  • Example of existing world with twist
  • Successful franchise building
  • Projects like “Mitchells vs. the Machines, or Hotel Transylvania, have a very, very distinct creative voice, and that’s everything we look for”
  • “We need to remind ourselves that we brought on the filmmakers exactly for that reason”
  • Real example: “It took Mike years to sell me idea, and then more years to make it”
  • Engagement requirement: “So you want to be as engaged at the end as you were at the beginning”
  • “Having that personal connection is huge”
  • “Film really tears down boundaries and walls”
  • “It doesn’t really matter whose story it is, or where the story is taking place”
  • “Ultimately all those feelings that a character experiences through their journey, we all feel as human beings”
Core Principle

“It’s always at the end of the day, it’s always about emotion”

Common pitching mistake example:

  • Problem: “I’ve seen people who’ve kind of pitched me ideas, and said like, oh, it’s a movie about aliens”
  • Solution needed: “What is the thing that’s going to hook you, or hook the audience”
  • “Like if it’s someone who doesn’t know anything about aliens”
  • “What is the thing that’s going to make you go like, oh my god, that’s so identifiable, I can see myself in these characters”

“If I can answer the question, why does this thing have to exist, does anyone need this, then I think the idea is worth it, its worthwhile”

  • “We really are just trying to find the best stories”
  • “And find best storytellers to tell those stories”
  • “Providing the resources, and just kind of getting out of the way, and letting the magic happen”

Quiz Question: What are examples of “intellectual property”?

Full Answer Options:

  • An original idea in your head
  • A song on a music streaming service
  • A published book
  • An original idea written as a script

Ideas form the foundation of all animated projects, requiring personal connection, emotional resonance, and distinct creative voice to sustain multi-year development processes. Success depends on finding universal human themes that transcend specific concepts, with studios seeking stories that justify their existence through emotional necessity rather than surface-level concepts.